function DrawImage(imgObject,iWidth,iHeight){if(imgObject.width>iWidth){imgObject.resized=true;imgObject.height=imgObject.height*iWidth/imgObject.width;imgObject.width=iWidth;};if(imgObject.height>iHeight){imgObject.resized=true;imgObject.width=imgObject.width*iHeight/imgObject.height;imgObject.height=iHeight;}};
